new update. http://www.digitalfossils.com/Download/VoidWorld-Jul-26-12.rar Summary of changes: * New sub tools are added to vertex visual 'Tweak' tool. * A few more subobject basic streamline tools. Brush_Pull, Brush_Move... * 'Follow border shape' option is added to polygon 'Inset' tool. Thanks!
Hi, I'm wondering if this could be improved when removing edges in VW. As an example I made a plane and started cutting my way into it but let's say that those added edges are unnecessary and I want to remove them, I then select them and press delete and this happens. For some reason the middle left edge get deleted but…
You've got to create routine to calculate every border and corner width/height to match the panel/ui item. It's a bit tiresome but to be honest the mockups of MightyPea are giving watery mouth and I'm sure I would not be the only one to want to try a modeler which look as nice as this (it looks simple/slick) :) Also: DARK…
VoidWorld Forums: http://voidworld.cmcproductions.co.uk/index.php http://www.digitalfossils.com Hi guys I have recently released a 3d modeling and animation tool. It has no plug-in and script features and the hot-keys can not be customized. But It has intuitive interface and the tools are plenty. Modeling, retopogizing, uv…
should work if you have the proper codecs installed or use vlcplayer. Either way converted it to flash: http://www.polyhertz3d.com/forumjunk/icTweak.swf The convert feature is a bit confusion (under select). It assumes whatever component mode your in is the one you want to convert to, when in every other app its the other…
Guys, I have come to a bit of a hiccup, I have played around in the programme, and searched these forums, but cannot seem to find the answer. I have fired up Voidworld again after seeing some positive remarks in the DAZ forums. I am starting at the beginning and am following the truck tutorial, my problem is: when I select…
Here some short observations: One thing i stumbled across is that best fit is not really best fitting. See screenshot. Another thing that Unhide seems to loose the focus at the selected object. Is this intended? Selecting Objects in the scene explorer needs double click. Wouldn`t be a single click enough? I also do…
Yes, was thinking on "paint select" brush tool with actual brush size display, not the regular drag/paint select working after highlighting geometry.Thanks. EDIT: Yes the paint brush is working fine now.Thank you! As far as "select polygons in selected edges", it will not work in these cases, which I think it's just fine…
new update. http://www.digitalfossils.com/Download/VoidWorld-jun-26-11.rar Summary of changes: * 'Resymmetry' behaviour improved again. * 'Set Manipulator' streamline tool is improved. LMB snap position only. Auto snapping On/Off. * Three more snapping options 'Object'/'Mesh'/'Plane'. If you have run VW2.4 in your machine…