heyho.. finished another model laying around and waiting for some attention. In the process of making the textures and final shots I also reworked my toon shader a lot. Switching from shaderFX-node-pushing to txt-editor scripting. Cleaning the code and tweaking the methods. Will release an update for the shader soon.…
cheers! rasmus: yeh, I'm also wondering why this kind of cyborg theme is served so less.. esp because it comes up more then once ingame frell: as good es everything is build in separate pieces as you can see on the picture of the basemesh (page1). I think its most of the time less time consuming then sculpting it in and…
You're right! I tend to make things more cartoony then intended. On the other hand I made the experience that this helps to read details if the model is viewed from further away. The face has a higher texel density. This was intended to give the spot you are watching the most more resolution. The eyes in fact have the…