workflow wise maya is different than Silo if you want to do a an edge loop insertion you have to use the "insert edge loop tool" and use it in an edge and it will split the rings of this edge.
yep, its all contest sensitive. Some of the functions (like delete loop or quad-loop) will only work as a shelf button though cause they require shift or ctrl to be held. But the connect verts/edges slice, bridge, and ring path connect should all work via hotkey. If have any questions/comments/suggestions let me know :)
@pior: I agree somehow that connecting verts isn't that useful. I was just showing that it's possible since the thread's title is about it, and btw connect component works not only selecting multi component, it can be edge ring, or polygon loop.
yeah, Lamont, and this may be the case. Based upon your comment I thought I'd just see if it would work on a default polyobject that's been edited. So I just did an 'insert edge loop tool' for a couple of loops and scaled them. Then I selected in multi-mode again some various edges and verts and low 'n behold it worked!…
Hmm, just gave it a shot in maya 2011 trial and every function works correctly, even the shift-loop removal you mentioned earlier...Have you tried restarting your comp? Just a thought cause I've had weird issues with Maya before that wouldn't go away till a reboot. :poly141:
Okay, just learning Maya 2010 (coming from Silo), so hopefully this is much easier than the software has shown it to be thusfar: I create a 6-sided polycube (no extra loops), select 2 border verts and can't figure out how to create an edge between them. What's the magic Maya terminology to do this? In Silo, I just select 2…
Well it might be slightly off topic (not so much really!!) but it also is completely true. (when talking about hipoly modelling obviously). Flamers are the ones in denial! Fancy insert loop techniques dont make up for the lack of non-destructive modeling. Not everyone has an army of scripters willing/able to add the Max…
Pior: that's in 2011. Nice addition, doesn't really bring anything new to the table though, I agree. You can get the same results with Max or Silo's interactive cut tool - different approach but same end result. I still prefer silo's myself even with the latest 2011 updates to max and maya. It works as a connect tool, or…
thanks for the help, bugo...but I just want 1 (shoulda mentioned) diagonal edge between two verts that are on border edges. I found the edge loop tool and it will be quite handy (already hot-keyed it). I've also downloaded and installed OMToolbox and it will connect internal verts to create an edge, but it won't work on…
Personally I dont think you really need any scripts to help you model in maya now as all the useful tools have been integrated into maya over the years. Split polygon tool, insert edge loop tool and collapse is really all you need. If you want to join vertices with an edge you can just use the split polygon tool and select…