workflow wise maya is different than Silo if you want to do a an edge loop insertion you have to use the "insert edge loop tool" and use it in an edge and it will split the rings of this edge.
vert-to-ede connections are nice, sense in max it'd take at least 3 more clicks for the same operation (after connect edges, switch to verts, select both verts instead of one, and press connect again). You could do it in max via a script that took the edge/vert selection held in mem while in the other component mode, then…
thanks for the help, bugo...but I just want 1 (shoulda mentioned) diagonal edge between two verts that are on border edges. I found the edge loop tool and it will be quite handy (already hot-keyed it). I've also downloaded and installed OMToolbox and it will connect internal verts to create an edge, but it won't work on…
Okay, just learning Maya 2010 (coming from Silo), so hopefully this is much easier than the software has shown it to be thusfar: I create a 6-sided polycube (no extra loops), select 2 border verts and can't figure out how to create an edge between them. What's the magic Maya terminology to do this? In Silo, I just select 2…
Personally I dont think you really need any scripts to help you model in maya now as all the useful tools have been integrated into maya over the years. Split polygon tool, insert edge loop tool and collapse is really all you need. If you want to join vertices with an edge you can just use the split polygon tool and select…
thanks, Gilgamesh ... just now tried it on 2010 64-bit with no alterations (fresh install) and it still pops the 'select polygonal face(s) or object first' message and goes into 'cut faces tool'. I'm either doing something totally alien or my 'puter has issues, but here's my process just now: -open Maya 64-bit (fresh, no…
@pior: I agree somehow that connecting verts isn't that useful. I was just showing that it's possible since the thread's title is about it, and btw connect component works not only selecting multi component, it can be edge ring, or polygon loop.
yeah, Lamont, and this may be the case. Based upon your comment I thought I'd just see if it would work on a default polyobject that's been edited. So I just did an 'insert edge loop tool' for a couple of loops and scaled them. Then I selected in multi-mode again some various edges and verts and low 'n behold it worked!…
Was hoping to have good news, but re-booted and still with the slice capability only (when I've got edges and verts selected) grrrrr.... Gonna try again with blown-away custom shelf, re-boot, and fresh script-to-shelf process. By the way, the only other customizations I've made are the addition of OMToolbox and some…