Well, your object is a bit small. You should consider scaling it a bit ( 100x for example ). Editing the lwoply model .obj I can see strange things coming from that Modo exporter ( like unnormalized normals, for example ( vn 0.0051 1.0000 -0.0040 ), so I bet the data could be a bit malformed. If you render a "Wireframe and…
I updated xnormal to the latest release build. I checked and made sure image compression was off on both DX10 & DX9, I tried both of them and the banding persisted. Also, over the years I have noticed banding in general on all 3D models, it just appears to be a product of using RGB colors with Gouraud Shading Is banding in…