@EricChadwick: oh thanks for the doc, I will check out that right now! @Lamont : Yup purely challenge again and wishing to learn new stuff. I will give a look at the Maya-Python exporter once I`ll done mine!
Do you need one or just doing this for knowledge? There is a DirectX exporter for Maya using Python already. You can take a look at what he's done and it also does bones.
I am doing a little attempt creating an *.x exporter from Maya with Python, I am also using Darkbasic to have quick preview of the model. Does someone know if there is any documentation about the *.x format? Then I can understand a little more the content? I check on google and I do not know Direct X then... maybe not…