I really like your animation work. Darksiders had some pretty solid animation throughout, and the kill animations were particularly cool. It's too bad those variations of the finishing move animations weren't implemented in the game. I'm not familiar with what exactly is expected in animation reels, but this has enough…
thanks alot my peeps! James - i should of put a disclaimer. All of our games have a blend system back to pose....i hate it...so the frame after the action is done is when we stop working on the animation and the game will blend it back. I usually just blend it back as well in the anim bc my OCD wont let me just stop after…
Hey, great work, only had a couple of problems with it: I get the impression from watching it that you're not too used to going back into poses. Every animation where the guy ends up back in his standard pose at the end looks very mechanical in its last few seconds. It's really best to settle the characters more, if you…
Hey Brad, this is one of the rare cases I feel like using the word "talent". There's no doubt you got it! If I ever delved into animation, I'd love to have you as my mentor.
Dayum! It's two minutes which is quite long for a reel(?) but it's quality from start to finish so it never got boring. But the clip with the white dude at 1:57 feels to short. Must been a real treat to animate those guys. Bookmarked for inspiration.
DerDude. I am a professional game animator, I know about the technicalities of getting a character back into his poses. My point is that the ways he is transitioning his characters back to their default poses is often unnatural, and I feel it is something he should work on. Please don't get in the way of valid crits,…
anytime sync..i do have a method i use on everything and it works very well for me. I love the art of animation, and once u get the basics down, it really is all about what ur mind wants to do.
I have been getting alot of great support here for my DragonWeaver cartoon im creating.. so here is my reel so u can see what i can do. These are all made for games, so im forced to come in and out of poses, and stuck to certain timing on things... i cant wait to show what i really can do with my cartoon. Its Mp4, and is…