You're all spoilt little bastards with your 2048 textures and fancy ass specular so the glorious residents of #Model_Design challenge you to do something different. Two textures, a 256x256 and a 128x256, no normal maps, no glow maps, nothing but a diffuse, and for the model, Bobo's classic Bunker. This was originally a 24…
A few more hours this evening, trying to do this while maintaining a work/life/pub balance. Working true to size on this, though in the previous update I'd doubled the head.
You are Right Japhir, but while im working this way im already thinking before time how it will end up looking when its downscaled. to get the best crisp details though you must work at original res.
Nnn, here's a full 2:1 take. bunker_mop_uv21.obj face still a bit more detailed, but not as much. Probably useless though. Empty space at the top bugs me. it brings a horrible and violent death. or you could just give him a knife/dong/etc Okay, I added a little knife. Totally breaks its being a quake character, unless you…