rhinokey: it's sort of a cross between a driving shooting game and a scrolling shooter. The game plays in waves where you head out of base into the world, kill stuff, then head back. There's a little more to it than that but it's all sort of in flux at the moment, but my main focus so far has been getting a nice driving…
So I've been learning Quest3d for about a year and a bit, with the aim of learning the trade of game design and making my own projects- mainly for the experience and the fun right now.. After a many learning projects and tests I've begun work on a game I've had rattling around my head for a good few years now. Its nothing…