I recently finished a game model based on an old concept by Joe Madureira. I have no idea what this character's name is, but it's from a game called, Dragonkind (I don't think it was ever finished or released). I thought he looked really cool. You can check out the concepts here:…
As a huge Joe Mad fan I'd suggest Calibretto, but half of what made your translation to 3D work is that it was based on a concept that was painted. No crits here, just want to give thanks for doing it and sharing...is a huge inspiration. :) In an age where normal mapped ue3 models are spammed, its awesome to see an awesome…