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Eagle Guy, modeled after Joe Mad concept

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polycounter lvl 8
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haikai polycounter lvl 8
I recently finished a game model based on an old concept by Joe Madureira. I have no idea what this character's name is, but it's from a game called, Dragonkind (I don't think it was ever finished or released). I thought he looked really cool. You can check out the concepts here: http://www.joemadfan.com/gallery.html?p17_sectionid=15

Here's my model and wireframes/textures:
EagleGuy2.jpg

EagleGuy.jpg

Diffuse only painted model. Poly count is a little generous, but I wanted to see what I could do with modeling out shapes where possible. I'm calling the model done because I'm tired of working on it, but welcome any feedback on it.

EDIT: Check him out animated at: http://issamz.com/. It's the 3rd clip in the latest demo reel. Animation by friend and former coworker, Issam Zejly.

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