Hello, does anybody know if there is away to fix these gaps in 3ds? with this one i'd select the top and bottom edges and then bridge. from here I've been cutting in the geom from the side, it soon adds up to alot of work so is there away to bridge a gap but also fill in the width segments while its bridging? here are some…
Thank you helpful people! i was thinking I'd have to do it that way Manually adding the other edges. Oh well. Autodesk need to make a Bridge+ button which takes into account other edges. or lets me bridge to them so i could then bridge 6 or so times across a surface. I find I'm mainly tackling the flat sided holes. as for…
Sometimes you can copy existing similar pieces...like for the sphere example...select a similar set of faces, copy and rotate them to the right position, weld. But in general there is no quick way to do it. Bridge or Cap and then cut/connect the edges.
Their is no automated way to do this, and even if their was it'd have to be a two step process where you specify the two sides to be bridged, and then the side(s) that would cut across. I actually looked into doing something like this in Maya a few months back, and came to the conclusion that it wasn't feasable (flat…