aesier-Thanks! right now im working on a low poly scene to showcase these characters. Probably will do some individual beauty shots of each on a cut out of the environment, and a final comp of them about to battle.. wanted to get all that out of my system before i dive into normal mapping. When I do though, I'll probably…
thanks Nitewalkr and Olszwsm :D here are a few speed sculpts and a mid poly character ive been workin on thats rendered in marmoset. i was wondering if anyone has had any problem working with modo to marmoset? everything seems to be in workin order when i export, but when i bring it into marmoset, the model is sometimes…
Thanks Sebeuroc :D thanks for the info Shaffer, but i think the problem lies within modos vert beveling? ill have a screen cap soon of what i mean. basically where i extruded verts to make hair spikes, the mesh has become detached in marmoset. causing the smoothin groups i have applied to not work at all. i normally set…
Howdy Folks! My name is Louis Gonzalez. Im an AIW 2008 alumni. Majored in animation, focused on game development art. I've recently transitioned from being a strictly 2D artist to focusing on a new 3D light! It was suggested to me by Hyperdivine to join this site. This is my first time looking through the forums and I have…