Happy Friday all, I'm curious as to if anyone would take a interest in a level design forum similiar in function to polycount. Someplace to not just show WIP but also to discuss level layouts and theory as well. Now of course I realize plenty of people show off their level designs here at polycount, but the emphasize is…
This is something I would like. I may have a heavy leaning towards art and conversely not a great deal of knowledge in level design but design in general is of great interest to me. Understanding gameplay mechanics, level design, world design and how every element fits together to create a game experience is just so…
I'd rather not see Polycount get populated with abunch of subforums. I'll agree with metalliandy and say if you want to talk level design, create an account on Mapcore. It's a great place to talk with other level designers and get your work out there for not only visual critique, but layout as well.
I'm very much interested in level design, it would be a great addition to polycount. Why not just make it a subforum? It doesn't need a whole new site. There are 2 main sections on polycount apart from general discussion, Technical Talk and Pimping/Previews. Just add a 3rd - Level Design.
Well...level design is less specific then charachter design, which would easily fit into modeling in general. Level design is a entirely different discipline from modeling in general. Optimally I think a seperate site and forums would be best, possibly "in association" with polycount however. Mapcore looks like a good site…
I'm sure people would critique on map design in the pimping and preview section if you posted a download, I haven't ever seen anyone looking for people to test levels.
A bunch of subforums? Not a bunch, just one - level design. I agree in that I hate cluttered forums with too many subsections etc, but I don't think having one extra section would have a negative effect.
Fair enough. And on that note, where are all the levels being posted? Level design is obviously a huge part of 3D modelling in general, I would have thought there would be many people posting levels. People do post environments I guess, but not really level structures, tracks etc.
It's difficult to get widespread critiques on level design because you cannot assess fun gameplay from screenshots and diagrams. The map needs coordinated playtesting to get any useful input. That's why this stuff is better directed at game specific boards. People aren't going to bother with it unless they actively play…