Another update: Made the garden shed that's in the foreground of my concept. It's not finished. I still need to put the window on it, and there is a fair amount of texturing to do still. Right now, it's sitting on it's own 512 x 512 diffuse. Can't remember the tris off the top of my head. Anyways, here it is. C&C plz
Looks good! One thing that stands out to me though is the pixel density difference between the wall/stone and the wooden beams. The shingles on the roof also look way too big compared to the rest. When you say "it's sitting on its own 512 x 512 diffuse", I'm assuming it means you are still giving everything unique texture…
First off, thanks to everyone for the critiques, it's been very encouraging and helpful. I hope to have an update by Sunday night. @marq4porsche I'm working on the rocks now. I painted the walls just before you posted. I think I'm going to take it into unreal and see how it looks before painting grass or dirt on top of my…
@Dis, cholden The pixel density is actually pretty close, maybe the wood is slightly smaller. I think the main thing that you guys are seeing (I see it now as well) is just that the "style" that this one is painted in is sort of different from the rest of the building. I guess more specifically, the noise frequency is…