Thanks For everybody help What i concluded from your comments is :- 1-Focus in Anatomy ((Which i'm currently doing)) 2-Know The Basic of 3D Modeling at least know how to setup a base model / or use Zsphere for base modeling. 3-Then Sculpt in Zbrush . i think i you will go to Zbrush Path ((Unless anyone want to add…
I hope that The right Section to post in. First Hi Everybody , I'm Aiming to become 3D character artist in Games i started to take Anatomy Drawing class Still i'm confused about : 1-Starting To learn Zbrush to sculpt characters. 2-Or Start Learning Maya Polygon modeling for characters . Which Path should i take ?? I like…