On the right track? I'm trying to get zbrush's mask by intensity to redo the scale normals the way I did it before but can't remember how I set it up for the life of me.
For the normals I sculpted up the main forms in zbrush and then used mask by intensity to get the scale and bone detail. As requested some wires and just normal shots. For some reason the one with normal map+wireframe doesn't want to link correctly. Its on my photobucket if you want to see though.