make the boots hardsurface and then sculpt them afterwards to make the creases etc its a good start but those hands look nasty, I understand you may not have gotten to the hands yet. proportions are slightly odd, the belt seems to be too low or his arms too short or both ?
Based upon U.S special forces/soldiers however I may modify it for use in a HL2 mod set in russia. General crits would be nice. Was wondering if anyone knew how I should do the boots? When I just sculpt them they look flimsy and weak and when I just do hardsurface they look robotic/futuristic. Thanks :)