This is my first time exporting from maya into UDK. I have tried many things and I feel like I'm out of options. I am using maya 2010 64 bit and the actor x 2010 x64 plug-in. Here is what I've tried. - I have removed normal information in the mesh and export - I have averaged the normals and export - I have set the normal…
@seven Thanks for this! ... I was having the same issue and tried every fix that I could read about (all the ones you tried and listed), with no success. Ended up just being a scale issue for me as well. My model was waayyyyy too small in Maya.
@SDimitrius @seven I'm getting the same problem, how did you fix it exactly? My model is already textured so I'm not sure if scaling it up in Maya will mess up the textures.