Hello I was wondering if someone can poiint to a detailed tutorial on how to make a new plant for crysis , I woul dlike to learn the things like root object link , dummy and all this stuff described in the asset creation that I am actually having no clue on what's talking about , I can model and texture but I dunno what…
Can't think of any other materials besides those posted by Eric. I've never modelled vegetation for Crysis, but from what I've heard setting it up to behave like Crytek's vegetation can be a pain. I'm pretty sure I've seen a similar thread on Crymod a while ago; you might want to look it up, there was some good info in…
Also, I recently saw this again. Don't know if they've since changed their methods, in fact they most likely have. But nice to see texture shots and the like. GPU Gems 3: Vegetation Procedural Animation and Shading in Crysis