I know that probably there is no specific tutorial on this but I would like some suggestions on how to approach the making in 3d of a structure rock like this , its not a simple rock boulder , but not even a mountain , I dunno how to call those formations if not like Landmarks rocks .....…
Yes thats the best approach but the problem I am thinking is most like that : How to texture it ? I mean I need to Uvmap it and make the texture at what resolution and how many textures , if I have to import in a game and it has to be a quite big compared to game charadcters , what size of resolution should I use or should…
I think they're called headlands? Or is that just a pile of earth sticking out into the sea? I think they form from the shoreline eroding away, leaving little islands. It starts as a sea cave I think. Then it opens up to a hole which looks like a bridge, then the bridge crumbles leaving the pillar. The great ocean road in…