There's another way to do it in maya which offers more control. Select>Select Using Constraints Set it to current and next selection, go into face selection mode. Now you have a bunch of options available to choose from. Select Nsided, Triangles or whatever you want depending on your needs. Then make a selection over the…
Shift+RMB over your model in Maya go down to Cleanup this will pull up an options menu in the Fix by Tesselation section, select only the "Faces with more than 4 sides" box Hit Cleanup at the bottom You will see your mesh go into Face component mode The faces with more than 4 sides will be highlighted in orange and they…