Actually, the script at which i am working aims at selecting a particular set objects in a given scene and apply smooth on them through the "polySmooth" command. I want the script to have functionality of listing objects on which smooth was previously applied and apply smooth on rest of the objects(leaving previously…
Thank you MoP. I kinda figured out the node "polySmoothFace" and the "$found" errors myself, may be what i just needed the most was proper method of using listHistory command. i missed the listHistory command while running through the HelpDocs , be`coz i did`nt new the proper method. I completed my script and it works just…
I am new to the 3d field , learning maya at present. I am trying to develop a script , one of the module aims at separating smoothed polygonal objects. i am having problem in separating the smoothed polygons , though i have stored all the polygons in a an array. Need help with it , plz help me.........:(
Nope, that sounds like a pretty good method. So I guess you can get all objects, then use the listHistory command to find out if there are any polySmooth nodes. If there aren't any found, just call the polySmooth command for that object. It should be pretty straightforward - here's some example code (not 100% guaranteed to…