Possible newb question; how do you set independent shading modes for objects in Max? Example: I'm modeling a low poly mesh over the high and want to display the low poly in wireframe but have the high shaded only.
You can create a new Layer for the High and set that Layer to any shading mode, you want. I do that for example for reference image planes, to have them shaded even when I am working in wireframe mode.
For your example this is what I would do (1) Select and right click on low poly model, then select Object Properties, and tick off See-Through. or (2) to the right of See-Through, theres visibility and you could drop that down to 0.0 or adjust it to what you like, give you more control and its more transparent EDIT: Also…