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3ds Max: Independent shading modes

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fullofclovers polygon
Possible newb question; how do you set independent shading modes for objects in Max?

Example:
I'm modeling a low poly mesh over the high and want to display the low poly in wireframe but have the high shaded only.

Replies

  • EsotericAgenda
    For your example this is what I would do
    (1) Select and right click on low poly model, then select Object Properties, and tick off See-Through.
    or (2) to the right of See-Through, theres visibility and you could drop that down to 0.0 or adjust it to what you like, give you more control and its more transparent


    EDIT: Also you can right click on High poly model, select Freeze selection cus it can be annoying when you accidentally select the high poly model. If you didnt know that!
  • Piflik
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    Piflik polycounter lvl 12
    You can create a new Layer for the High and set that Layer to any shading mode, you want. I do that for example for reference image planes, to have them shaded even when I am working in wireframe mode.
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