I'm currently working on a project for my animation class where I have to have a biped run through an obstacle course. I'm partway through and realized I my biped started off too far to one side. I need to slide him over at the start, and in all the following frames but I'm not sure of a way to do it other then by…
I know this is a really old thread but I wanted to point out that depending on how the animation was setup, there's different ways you can do this fairly easily. The Move All Mode (Button that looks like a dot with a bent arrow coming out the top to the right) you can easily re-position the entire animation's origin.…
Sorry, this info might not be good now (Last used Biped/3DS Max way back in V6). But you can just move the root over, I think it's called BipedRoot, something like that. Could be wrong. Getting old and memory ain't what it used to be. Now when I was a kid, rich people would fly around in zeppelins and drop half-dollars...