I went back into the diffuse map and added some more grunge on the metal plate and screw objects. I also increased the visibility of the scratches. There's now a subtle bump map as well, and a specular map to go along with it. I'm not sure if I need to readjust the spec map or find a better lighting technique. The…
I found this guy from way way back and have started back up on it. I'd like to apply some small cracks and fissures on the stone mantel/hearth as well as the edges of a few of the bricks. I'm concerned that these details might be too small for a normal map to capture, and its been suggested that I create these details in…