Ha, very clever. The icon of the eps file looked as if it couldn't be opened by anything, and I hadn't recalled Photoshop ever opening something that it could not already save/open as. Very nice though. Thank you very much :D
I'm using CS2 and it works for me. 1. File -> Open -> select EPS file. 2. Give the same Width and Height pixel values as your intended texture. 3. Change the Mode: to RGB Color (you probably want this rather than CMYK...) 4. Check or Uncheck Anti-aliased, whatever you prefer. 5. Click "OK". All done :) If someone knows how…
Cool, I'm glad it worked for you. Alternatively you could give your object a solid color material and render out a diffuse map, then you would have a "blockout" map that you could use as a painting guide as well. Not quite accurate a UV overlay but if all you need is the placement/selection of your UV islands it'll get the…