Hi guys, just want to know if it is possible to change the pivot point of selected verts in max without affecting/changing the original pivot of the object. I used to be a maya guy and back there you can hit the Insert key to change the the pivot of anything. Does max has that kind of operation? I tried using the Affect…
Thanks boyluya, there is a brand new instrument for working pivot snapping and alignment in IC.Shape 2.0. I hope you'll like it. Almost ready to be released :D
It seems you have to change the pivot point of the object and then when you've made the vert selection enter parent co-ordinate system and use transform co-ordinate center. Massively convoluted way of doing it the maya way sounds way easier, there's probably even a script for it somewhere.
Ah I tried that before I posted and it wasn't working for some reason (max 2010) so I offered the other method then I just re-tried it and it works fine! So yer what Sync said :)