Hey all, Is it possible to use symmetry with zApplink? Say I'm polypainting textures on my highpoly sculpt (which I'm going to bake to the lowpoly) and would like to use zapplink to take a shoulderpad into photoshop then drop some texture on it, would it be possible to mirror that to the other shoulderpad somehow? I'm…
Its too early for me to do any sort of real thinking, but if you just painted half the face and left the other half looking like crap, only the half you want is going to show up in the final bake anyway? It might ruin the presentation of the high-poly mesh, but should still work for the low. Or just copy the layer in…