Hey all,
Is it possible to use symmetry with zApplink? Say I'm polypainting textures on my highpoly sculpt (which I'm going to bake to the lowpoly) and would like to use zapplink to take a shoulderpad into photoshop then drop some texture on it, would it be possible to mirror that to the other shoulderpad somehow?
I'm painting the highpoly model right now which doesn't have uvs.. If it was the low poly I would just mirror the uvs.
Is this possible? Any tips?
Thanks!
Replies
Or just copy the layer in photoshop / whatever you zapplink to, paste, flip horizontal, and merge down.
Alternatively you could try using zapplink to just copy the layer, flip it and erase all but what you want. May take doing that from different views though to get the whole shoulderpad.
I think the first option is probably worth trying first.
The model is symmetrical and I tried to resym but it didn't appear to have any effect. I'll give it another go after I get home from work.. That would be a quick way to do it if it works.
If not I am going to be mirroring it over in the low poly anyways.. But it would be nice for presentation's sake.
Thanks again