Hey Folks, Does anyone know how you could create a system to act like a throttle in 3D Max. For example turn up a dial and wheel starts, turn it down and the rotation slows etc. I've had a play with using a float script on a rotation axis in Max but at the moment if I turn down a dial it just reverses the rotation rather…
Well, the problem can't be with your formula, it seems like it might have something to do with whatever controller you have assigned to the variable SpinRate. The degtorad function is completely unnecessary as that will just scale your values down and serve no purpose. When you say CurrentTime are you referring to the S…