That works, there are a bunch of different ways to come at this. Keep in mind if this was for real time by linking the biped to a dummy you created a new root bone. Which could fubar exporting or throw off whatever engine because its looking for a specific name or number of bones. I personally would adjust the Z curve for…
Hi. Though I'm not a newbie in 3d max, but yesterday i tried to animate a character for the very first time. I used .bip files in motion mixer. All the char has to do is simple run then jump. But i need him to run from a hill. And i just can't get him animated on the z axis. I tried to google tutorials and max's help, ut…