Hey guys, new guy here. For the last few years hands (and organic shapes in general but that's for another thread XD) have been my biggest problem - because I just can't find any good tutorials on them! I have completely no idea how to model a good, anatomicaly-correct hand and my latest attempt ended up like this: Right…
[ame] http://www.youtube.com/watch?v=J1mExXURsWk[/ame] http://www.cgarena.com/freestuff/tutorials/max/handmodeling/hand_modeling.html http://plissken.fatalunity.com/tutorials/subdiv/ Oh, and welcome to PC :)
...Taylor, is that you? While his comments were a bit rough around the edges Rhinokey was actually being very helpful. The fact that you want him to sugar coat his words makes me think you don't really want honest feedback. Just read between the lines, theres good practical shit there. :P I can imagine you sitting down for…
i'm just being honest man, i dont see no reason in these poor chaps wasting their time finding tutorials for you when you have not even looked at your hands. try this, i just did it and it worked out swimingly. go into your modeling program, get a flat view, left right whatever. put your hand on your screen and trace it…
@ScoobyDoofus: You apparently ignored all I've said earlier and decided to create your own story out of it o.O I mean, dude... I kindly accepted all the (great) help everyone's been giving me here. My only problem was that Rhinokey was coming here trolling about how I'm no good at stuff. @Rhinokey: "yes another post and i…
Thanks Neigan :) This actually helps a lot, believe it or not. Pior, it's not that I'm 'still searching for tutorials'. It's that I'm open to any and all additional suggestions. Btw. what do you think is best for me? A hand-drawn hand or a photo as a reference image?
See, that's the problem. Anyone can draw, it's just a matter of putting the pencil to the paper and moving your arm. The problem lies in knowing what that thing you want to draw looks like. Same with the model, the topology shouldn't be terribly difficult, but you've got to know what a hand looks like, and that's not…
1 - draw some hands on a piece of paper, 2 - draw some more, 3 - start a new hand model from scratch Done! No tuts needed! [Edit : not to sound like an ass, but you say that this is your last attempt at an anatomically correct hand. You really didn't notice that your middle finger is longer than the others? No tutorial…
It's the words you use to 'try to help' that are not the best there could be. I see no sweet talk in the posts above you, if you know what I mean. You even got your assumptions wrong, as looking at my hands was (naturally) the first thing I did when trying to model them. Failing that, I decided to go here. I see the…