I also have a Saving question. I save packages here? C:\UDK\UDK-2010-06\UDKGame\Content and i save my scene files? C:\Users\KELE\Scenes\ as an example. is this ok?
Okay, so is there a way I can easily re import all the materials and save it into a differently named package, therefore save it as a .upk? Thanks for the assistance.
myPeople: that looks like the UT damage indicator, check your post process chain and see if there is a material node the PP chain drawing it. definitely odd for it to just turn on :o With saving, I would recommend: - save content in UDKGame/Content/YourStuff/, tho Users may be more efficient if you're updating UDK a lot,…
make sure you save your packages as well as just the level (if you use the save all feature it will do that for you). if your files are not in the default content folder, then you must load a package before loading the level.
Hello, I am a bit confused about level specific content and packages. It appears I saved the package as the same name of my level, there-for it's level specific content? How do I then save the content as a .upk package separate from the level?
I am completly new to udk and would like to ask pretty much the most basic question ever:P How do I save a level? It crashed on me earlier and i thought that i had saved it but turns out noting in the level loads. Any help is appreciated:)
Sometimes the editor keeps references to stuff that isn't actually in use. I believe in the UDK there is a force delete option too. If that doesn't do it, use the old approach. Rightclick - rename/move - move it to some totally unexisting package such as "aaaaaaaaaaaaaaaaaa", then save the original package but do not save…