Haha, cool character! I like the diffuse colour but the specular definitely seems too bright, especially on his clothes. Most regular cloth fabrics should be close to 0 specular level, I reckon. Plus pushing down the spec on the clothes will help make it pop and contrast with the stuff that really should be shiny (like the…
This is a freelance gig I completed recently for a client. Thankfully he agreed to let me display it for my folio as soon as it was completed. He's about 7ktris w/ 2048 diffuse/normal/spec ^^Screenshot taken in Marmoset Engine by 8 Monkey Labs ^^ I also made a full set of face morph-targets for animation + a mouth interior…