Hey guys. I was just curious if there is a difference between the polygon component called "Face" (Maya only?) and a "Polygon"? Or is this just two different words for the same thing? Within Maya they always refer to the surface component of a polygon object as a "Face", well except in some menus where you actually find…
As always make sure you only count 3 sided triangles... If you do that then you can call the rest of it whatever you want. Polygons/faces can be made up of many triangles with hidden edges and still be counted as 1 polygon/face. Most people will know what you mean if you say triangle, polygon, face, brush ect.
Ahh in that case. I think it normally means the connecting area between the edges/verts. So a polygon is the sum of all the parts verts, edges and faces?
This is a tricky matter. I can bring the 3ds Max experience. In Max you got two geometry types for polygonal modeling: Editable Mesh and Editable Poly Editable Mesh is the simplest and fastest type as it has a simpler database to keep connections between elements. They are: * Vertexes are uniquely defined by a position in…