I am a noob and sculpting my first character in zbrush. I have a huge problem I dont know how to fix the foot and the hand correctly they are a mess. I tried to use move and smooth tool but they couldnt help a bit. And how do I fix the lines under the arm? There are a big hole inside. Need help quick!!!!
go to lowes sub and shape it back out with the move brush, i think these wavey things happen when you get ham fisted with sculpting at too high size and strength of brush, if the brush size is large than the piece you are sculpting you will mess it up, i'd just scrap it an start over, you are not far enough along on this…
I subdivided after sculpting. The tutorial says I only need move,smooth and standard brush. But I find it hard to give it smoothly the fourth time. What intensity do u recommend on fourth division?
I started over and deleted those parts of body in maya then I imported back to zbrush and started to sculpt at division2 now. It is going better now. Yes, it took too much time to fix those evil places. Thanks for the advices guys! I hope I can show it to polycount when I am finished.:)
The best thing to do if you want to keep everything else intact is to drop down to the lowest subdivision and correct things from there. An even better solution would be to start again, it may be painful but sometimes you need to know when to start again, to save spending more time on fixing the issue. Did you subdivide…