Ok I've got this script working now (with much help from SyncViewS). Basically it uses the normals of your subobject selection to align the working pivot. It doesn't have fancy selection highlighting like modos and you have to drop your current selection to set the working pivot but it helps with quickly aligning the…
I may be wrong, but what ironbearxl suggested is how I used to do it. But you have to turn on snaps and set pivot to Use Selection Center to have the transform point snap to where you want it. Transforming About Snapped Points You can transform a sub-object selection from a temporary pointsuch as rotating forearm vertices…
I'm primary a 3dmax user, but I've been using Modo recently and found the Action centre, Element to be invaluable when creating complex hardsurfaces. Is there any script or method I'm missing , for 3dsmax, that would allow me to quickly select subobject elements and then tranform them using another subobjects alignment?…
I do not use modo so I am not sure if this is what you are asking but I will toss it out there... If you want an object to share the local axis of a different object you can always go into the hierarchy panel and click the "affect pivot only" button and then use the align tool to match objectA's pivot and rotation to…