Hi guys, i'm concepting a new character idea at the moment for personal fun. Thematically it's a bit of a mixed bag but the underlying idea is female assassin taking influences from sci-fi, western and modern day. So far it's all sub-d modeling in Max (for practice) and in the near future will do detail passes in zbrush.…
Nice design and clean work, those boots look awesome! I hope you go a different way with her face rather than the generic cyborg thing, maybe something horrifying when the mask comes off like robocop meets dawn of the dead :)
i like the intention of the bladed revolver, but realistically, its not functional as it is. I'd just love to see you add some more detail to the pistol to make it jaw dropping, the character is looking good too btw lol
Thanks for the comments! :) The gun was modeled pretty fast so not a lot of detail has been put into yet. It's also based off a few different manga style designs so it stands to reason functionality is being overwritten by style, lol Thanks for all the comments on the helmet! It's where the model began as a sub-d exercise…
looking heaps good man! love the helmet! just like a crazy badass assassin should hottie look like! I do believe, like other comments that the gun needs more work, compared to the woman mesh, seems like the character is more defined and nutted out.? if you get my drift. But all in all great work! cant wait to see more of…
I agree with the above, the Helmet is great! :) The pistols need a bit of work though. It looks like the grip, the top of the gun, and the bullet drum (whatever its called) need more detail. The grips especially need some lovin'. Keep it comin!