Hey guys. I'm working for a MOD team and they need Maya for Xmodel and all that stuff. I gave a guy a rar folder with an obj, spec map, diffuse and normal map. We're wondering how to get these on my model. Very basic, I know. But I'm using Max and we're lucky to have somone who even has Maya.
"Where do you apply the 3 texture files (exactly) as the only thing i can do is apply the blinn and it changes the texture to a blinn and doesnt show up the diffuse or specular, How do you get them to work.. And where do you place the normal map."