Havent done any of the workshops yet, I think Ill just work on them backwards. here's what I got: And here is what Im working from: My first real go at a high poly anything, so im just taking it slow. any amounts of detail I should add? or should I just optimize, bake my floaters and go?
ok, so Ive been working around baking problems for the last few days, rebuilt both meshes high and low, and it looks much better! just it still wont bake properly...:poly127: I just cant seem to get a good bake going. I have tried a few different methods inside of x-normal do get slightly different results, but still bad…