Steve "Shadows" did the dolphin model/texture several years back for an older project, so I re-used it here when making the "Neo Neo Fin"; I guess I named it that to tip my hat, If you guys remember the Neo Fin model from Ian Waugh.
The quality of this thread has grown substantially over time! I hate to ask, but are you guys going to retexture your original soldiers? They just seem so lacking compared to the cool stuff that's been coming out the past few weeks. They need some kind of kickass headgear or something, something that wont interfere with…
The trooper test shot is probably the best animation I have seen since ... forever. I really mean it man. I love how it has such a great sense of weight, but without any over acting/animating. I have seen so many animators (pro or am) doing that whole 'jump anim hangs in mid air for a split second because oh-oh-oh look…
I love sidescrollers, I even had the chance to work on one a while ago. The action seems a bit slow though, like if the whole thing was sped up a little bit, I think the pace would be more appropriate. Still, cool characters and a fairly polished final product!
Hi Guys, Last month my team found out about the Dream Build Play contest Microsoft hosts for the XNA community. We decided to make a fun little sidescroller entry called "Majestic -12". It's basically a 3d sidescroller. Unfortunately, we only had about a month, so we could not get the polish way up, but we do plan to keep…
i recently tried to make a game for dream build play as well, 2 coders and me for all the art, (though i'm not very good) one of the biggest problems we had was regarding the conversion to .x or .fbx, i could not figure out settings that would work well, do you have any reccomendations on what to do? I use maya and zbrush…
Sean_eg: We're really thinking hard about co-op; so there's a good possibility. Everyone else: Thank you for the kind comments, we appreciate your support very much. The team has been working very hard, and we're going to keep at it. A side note regarding the levels and lighting and so on. We don't have a lighting system,…