really nice looking normal bake :D great stuff. for the pod itself, if its going to be seen seperate from the ship you might want to consider some tweaks to its basic form, cargo pods I guess should be basic but in silhouette this could use a little more interest. as for the diffuse, a good starting point would be to…
Hey polycount, I've made this thread on which where I will be posting the models I'm making for a mmorpg project. The game is space based and what we are aiming for is something similar to EVE online. So the first thing I have made is this cargo pod, which is for supplies, goods and equipment. It's not that large. The pod…
Thanks, Decided to go with a bare metal realistic type look. I think I've nailed the metal for the diffuse for now, the spec needs a lot more work but I'm only about an hour into progress. I'm still finding it difficult to break up the color because right now its gray all over. Any ideas would be appreciated.
perhaps some acid etched looking block designs (barcodes etc.)would look cool in the specular map if you're going for a hyper futuristic look. if you paint in on either the diffuse or the specular with well placed, large, solid blocked designs spanning across all the complex shapes you modeled that would look good as well…