For uncertain reason 3d max never ever had a simple and convenient scatter tools . It had always been 3d party plugins. Object paint is destructive ans slow. Array modifier is not even close to geometry nodes in Blender. Last thing I used was particle flow but it's sort of like Creation graph , nobody use it because of non…
1. of all , HEY =D been quite a long time since i was around here so yeaaah.... annyway im helping a bit out on a modding project for the good ol HL1 engine and we´re creating the maps in max sux for me since im acutally a lightwave user and im not really good with max . anyway heres the story: im trying to put some random…