That name is definitely WIP as well. Hey again everyone, it's time for my first project that I'll be posting on here for feedback. Show no mercy as usual, I want to learn a lot from this one. :) Almost 100% of my level design experience so far has been with RTS games, and although that's what I would like to end up working…
thanks! I think I'm going to be using a lot of Valve's props, but I will probably be modeling & texturing a few of my own (custom signs and a collapsed bridge come to mind) as well as creating a few custom textures. As for the links, I'd love to take a look if you're up for sharing 'em. :)
hey man, nice start so far. I'm working on a custom level myself -- a few questions fro you: are you going to be making your own custom models / textures? how do you plan on covering up the horizon? I did a massive search for resources over the past few weeks and came up with a huge list of links I can toss you if you…
awesome, can't wait to see this and play it. Are you going with full campaign, or one level right now? Seems like your still working on the paths and such, and I'm not sure of the scale, but it seems like you got some really long straight aways that need some breaking up. Specifically the drainage area that they run…