the brick textures on the lighthouse should definitely have been tiling textures. if you go up close to it, the textures will be blurry. even if youre using a 4096. one or two different tiling brick textures and then use a decal for the lettering.
Welcome to Polycount Jacob, good to see you posting your work here. I'm pretty much with 00Zero on this, you could have multi-subbed and applied tileables and used decals for lettering as on option, however I still think overall it turned out great. Great job man.
Zero: Yeah, I mean if I ever plan on puting this into like an FPS or something that would have definitely saved on texture space size and woulda makes the bricks a lot less blurry. For the sake of just having this as a background prop I didn't worry too much about that. I'll remember that for future models and such though,…