I'm a bit confused as to the texture specifications of an art test I was looking at. The art test is for 3 small environment props that have similar attributes to them. "Texture Limit: 2 1024x1024 texture sets (or equivalent texture space) including seperate diffuse, normal, and specular. Note that since these objects can…
What mop said. think they just mean a texture set = diffuse, spec, normal, etc. so two sets is just two 1024s with all the workings for all three assets