Hey guys! My name is James and I'm a animation major at SCAD focusing primarily on 3D. I have a solid amount of knowledge on hard surface modeling and an ok amount on organic modeling but I made an account here to just keep learning and get better. So yeah!
Hello everyone! I am new to here. I have been using Maya for a decent amount of years now, and am just getting more acquainted with Max currently. Looking to improve in all aspects of my 3D work. I am currently a student, but have worked a small amount in the game industry doing 3D models for a free to play game and videos.
Hey everyone! Just joined this place today, inspired by some amazing work of the forum members, hoping to learn something new from this huge amount of talented people! See you around! Cheers!
Hello, I am jumping on the poly count band wagon after my friend showed me the amount of amazing stuff on this forum. I look forward to actively contributing projects and feedback, cheers legends.
Hey everybody! I'm a 3d concept artist / product developer who's making efforts to start developing game assets in my free time. I decided to join up after a significant amount of lurking. :D