Yeah, fog your non-linearity. I want cool shit to be happening every step of the way while I follow a great story. If it's cool enough and the story is compelling enough, I'll play it again even if I saw every single scripted sequence the first time through.
its less linear than GOW2. that thing was shooting gallery linear. and the "choose which railroad path you want to take" didn't help much either in delineating the whole experience. of course you're being carroted off in COD4, and its scripted and all that. but its so cleverly done, and some of the levels you can approach…